Contact

Professional Status

Unemployed
Available

About Me

Hi !

I'm a games programmer with more than 7 years of experience in the video game industry, using Unity, and Object-Oriented Programming in C++ and C#.

I've graduated as a Information System Project Manager, a Master degree, and have previously worked as Project Manager, Mathematics Teacher, Webmaster or Software Engineer.

I am located in Austin, TX and eligible to work in the US.

Christophe Largilliere

  • Game Programmer
  • Unity Programmer
  • Mobile Game Programmer
  • Software Engineer

Experience

Game Programmer

Bossa Studios
March 2016 to May 2017
  • UI/UX Programmer using Unity / C#
  • Client/Server (Inventory, Craft) using C# and Scala

Senior/Lead Mobile Game Programmer

Beeline Interactive (Capcom Mobile)
January 2013 to February 2016
  • Senior Games Programmer :
    Game programming using C++, Unity 3D / C#
    Plugin integration and development in Unity
    (Facebook SDK, Fiksu, In-App purchase, analytics, etc.)
    Tools programming
    Software architecture
  • Team Lead :
    iTunes and Google Play submission process
    Team monitoring (good practices, profiling and optimization)
    Interaction with other teams (Producers, QA, Artists...)

Unity Game Programmer

Indeego Games
December 2009 to December 2012
  • Development of games, serious games and software, using Unity 3D
  • C# and C++ objet-oriented programming
  • Fast game prototyping with Agile methods (Scrum)
  • Projet Management assistant : project planning, project steering meetings, customer needs
  • Web service providing (PHP/MySQL, webplayer Unity 3D)
  • Software architecture

Web Project Manager

Digitick
June 2009 to October 2009
  • Management of ticket dispensers deployment (Sports services of city of Arles,Olympique de Marseille football club ticketing)
  • Final user formation
  • Customer relationship, events content management in the website

Webmaster

Nouvelle Vision
October 2008 to May 2009
  • Owner assitant : New version of website (Specifications, Tests, Service provider relationship)
  • e-Marketing : Conception and sending of promotionnal offers
  • Content management
  • Customer relationship, Technical assistance

High school mathematics teacher, monitor

Education Nationale
August 2004 to August 2008
  • Mathematics teacher : 2006 - 2008
  • Monitor : 2004 - 2006

Research and Development Engineer

CGBI group
January 2001 to June 2002
  • Client/Serveur programming (C++ / Oracle)
  • Software maintenance (COBOL / AS400)
  • Progiciel migration and test (HR Access)

Skills

  • Middleware Unity 3D (3+ years) - NGUI, SVN, Facebook integration
  • Gameplay programming
  • Problem solving (Algorithmics, Pathfinding, State Machine...)
  • 3D Mathematics
  • Multiplayer with Smartfox Server 2X
  • Tools programming (in-app purchase, integrated terrain generator within Unity)
  • Video Game Software Architecture
  • Microsoft technologies : XNA Game Studio, Expression Blend, Silverlight, Microsoft Surface
  • Notions of Blender
  • Object Oriented Programming
  • C# language
  • C++ language and STL
  • Web programming : PHP, Javascript
  • SQL Database
  • Notions of Flash (Action Script), Java
  • Project planning and reporting - MS Project
  • UML, MERISE modelisation
  • Project methodology : PMI, Agile
  • Ability to analyse and summarize
  • MS Office
  • English - read, writen, spoken (eq. 910 TOEIC)
  • German - school level

Education

Part time training formation in Engineering and Management

2nd year project (3D animation movie) : 3D Infographist, project cost and progress reports

3rd year project (Serious Game developped with Silverlight) : Project Direction, Expression Blend programming

Eq. Bachelor of Mathematics

Marne-la-Vallée University
September 2005 to June 2006

Bachelor of Computer Science

Marne-la-Vallée University
September 2001 to June 2002