Contact

Professional Status

Unemployed
Available

About Me

Hi !

I'm a games programmer with more than 7 years of experience in the video game industry, using Unity, and Object-Oriented Programming in C++ and C#.

I've graduated as a Information System Project Manager, a Master degree, and have previously worked as Project Manager, Mathematics Teacher, Webmaster or Software Engineer.

I am located in Austin, TX and eligible to work in the US.

Christophe Largilliere

  • Game Programmer
  • Unity Programmer
  • Mobile Game Programmer
  • Software Engineer

Experience

Senior/Lead Mobile Game Programmer

Beeline Interactive (Capcom Mobile)
January 2013 to February 2016
Responsibilities completed
  • Senior Games Programmer :
    Game programming using C++, Unity 3D / C#
    Plugin integration and development in Unity
    (Facebook SDK, Fiksu, In-App purchase, analytics, etc.)
    Tools programming
    Software architecture
  • Team Lead :
    iTunes and Google Play submission process
    Team monitoring (good practices, profiling and optimization)
    Interaction with other teams (Producers, QA, Artists...)
Detailed Description
  • Senior Game Programmer on Snoopy's Candy Town
    - C++ / Lua / Cocos2D
    - gameplay programming
    - flexible sound system
    - tutorial
  • Lead UI/2D Programmer on Ghostbusters Puzzle Fighter
    - Unity 3D / C#
    - Scalable 2D framework, using the new Unity UI: pixel-perfect layout on all devices (one scene fits all)
    - Gameplay and Deck/Card management
    - Plugin integration and development (In-app purchases, Analytics, Facebook...)
  • Senior then Lead Game Programmer on Snoopy's Sugar Drop
    - Unity 3D / C#
    - gameplay programming
    - plugin integration and development (Facebook, In-App purchase, Analytics, Versionning, etc.)
    - iTunes and Google Play submission
  • Senior then Lead Programmer on Snoopy's Street Fair
    - C++ / Cocos2D
    - new game content
    - gameplay programming
    - new in-app purchase system (in-game and Tools)
    - memory optimization and better maintainability via OOP
Company Description

Beeline Interactive Europe is a subsidiary of Capcom, specialized in mobile games, and was formerly known as Capcom Interactive.