I'm a games programmer with more than 7 years of experience in the video game industry, using Unity, and Object-Oriented Programming in C++ and C#.
I've graduated as a Information System Project Manager, a Master degree, and have previously worked as Project Manager, Mathematics Teacher, Webmaster or Software Engineer.
I am located in Austin, TX and eligible to work in the US.
Free-to-play puzzle/card game in the Ghostbusters universe, developed with Unity
Lead UI/2D Programmer
- Scalable 2D framework, using the new Unity UI: pixel-perfect layout on all devices (one scene fits all)
- Gameplay and Deck/Card management
- Third-party library/plugins integration (In-app purchases, Analytics, Facebook...)
- iOS native plugins
- Debug, optimization
Technical environment: Unity, C#, C++, Objective-C